Factsheet
Developer:
Valentin Wirth
Based in Brno, Czech Republic
Email:
gamebecome@gmail.com
Platforms:
PC Steam
Release date:
Second half of 2026
Become Announcement Trailer
Description
Become is a beautiful and funny short single-player adventure. Experience life's fantastical journey as one of millions of sperm. Survive the microcosm dangers, wiggle, dash and compete through the human reproductive system and create new life.
Only the Strongest Survive
Survive a treacherous journey through acidic baths and antibody attacks. Master the currents, collect sugars and proteins, and evolve your cell to be the fastest, toughest, and most efficient swimmer to achieve the miracle of life.
Be Smart. Find Your Way.
It will take more than just speed and resilience. Become the leader of the pack to secure your genetic legacy. Customize your unique look and dive into a thrilling and playful adventure.
Each of us is a champion. We all triumphed in the most epic, microscopic race against millions to win the ultimate prize: life itself. We just don't remember the crazy ride.
History
Valentin Wirth is an experienced AAA game developer. For years, he has been trying to learn everything from art, animation, design, and tech to finally take the leap and pursue his lifelong dream: developing his own game. Fascinated by the beauty of microbiology, lighting, and reproductive humor, Become came to be. Become is his debut title as an indie developer.
What started as a solo project is now a collaboration between Valentin Wirth and Marek Nesvadba.
Features
- 2-3h linear experience
- Gather resources to improve and develop
- Rescue buddies and use them to overcome obstacles
- Explore, wiggle, hop, push, penetrate and surf or fight currents
- Escape immune cells, acidic traps and break through membranes
- Learn about the reproductive microcosm
Screenshots
Game Logos & Key Art